The Interactive Home Entertainment industry has been flat over the last week, but Capcom has lost 9.2%. Furthermore, the industry has been flat for the past year as well. Looking forward, earnings are expected to remain mostly flat in the next few years.
Has the Japanese Interactive Home Entertainment Industry valuation changed over the past few years?
Date | Market Cap | Revenue | Earnings | PE | Absolute PE | PS |
---|---|---|---|---|---|---|
Mon, 30 Oct 2023 | JP¥13.7t | JP¥3.9t | JP¥807.7b | 19.2x | 16.9x | 3.5x |
Wed, 27 Sep 2023 | JP¥14.1t | JP¥3.9t | JP¥808.1b | 21x | 17.4x | 3.6x |
Fri, 25 Aug 2023 | JP¥14.4t | JP¥3.9t | JP¥808.1b | 21.2x | 17.8x | 3.7x |
Sun, 23 Jul 2023 | JP¥14.7t | JP¥3.7t | JP¥748.5b | 17.5x | 19.6x | 4x |
Tue, 20 Jun 2023 | JP¥14.9t | JP¥3.7t | JP¥748.9b | 18.6x | 19.9x | 4x |
Thu, 18 May 2023 | JP¥14.3t | JP¥3.6t | JP¥742.1b | 18x | 19.3x | 4x |
Sat, 15 Apr 2023 | JP¥13.5t | JP¥3.6t | JP¥750.4b | 18.6x | 18x | 3.7x |
Mon, 13 Mar 2023 | JP¥12.9t | JP¥3.6t | JP¥750.2b | 20.1x | 17.2x | 3.6x |
Wed, 08 Feb 2023 | JP¥13.4t | JP¥3.6t | JP¥864.7b | 16.5x | 15.5x | 3.7x |
Fri, 06 Jan 2023 | JP¥13.1t | JP¥3.6t | JP¥887.2b | 17.2x | 14.8x | 3.7x |
Sun, 04 Dec 2022 | JP¥13.5t | JP¥3.6t | JP¥884.3b | 17.9x | 15.2x | 3.8x |
Tue, 01 Nov 2022 | JP¥13.6t | JP¥3.5t | JP¥850.2b | 16.5x | 16x | 3.9x |
Thu, 29 Sep 2022 | JP¥6.7t | JP¥3.5t | JP¥846.7b | 16.3x | 7.9x | 1.9x |
Sat, 27 Aug 2022 | JP¥13.4t | JP¥3.5t | JP¥846.5b | 17.9x | 15.9x | 3.8x |
Mon, 25 Jul 2022 | JP¥14.2t | JP¥3.4t | JP¥815.6b | 19x | 17.4x | 4.2x |
Wed, 22 Jun 2022 | JP¥13.1t | JP¥3.4t | JP¥815.3b | 18.7x | 16x | 3.9x |
Fri, 20 May 2022 | JP¥13.7t | JP¥3.4t | JP¥815.0b | 17.1x | 16.8x | 4x |
Sun, 17 Apr 2022 | JP¥14.3t | JP¥3.4t | JP¥809.8b | 17x | 17.6x | 4.2x |
Tue, 15 Mar 2022 | JP¥12.8t | JP¥3.4t | JP¥810.3b | 14.5x | 15.9x | 3.8x |
Thu, 10 Feb 2022 | JP¥12.7t | JP¥3.4t | JP¥817.2b | 14.5x | 15.5x | 3.7x |
Sat, 08 Jan 2022 | JP¥11.8t | JP¥3.3t | JP¥718.1b | 15.3x | 16.4x | 3.5x |
Mon, 06 Dec 2021 | JP¥11.7t | JP¥3.3t | JP¥721.5b | 17.4x | 16.2x | 3.5x |
Wed, 03 Nov 2021 | JP¥11.8t | JP¥3.4t | JP¥715.0b | 36.9x | 16.5x | 3.4x |
Fri, 01 Oct 2021 | JP¥12.1t | JP¥3.4t | JP¥717.1b | 18.1x | 16.9x | 3.5x |
Sun, 29 Aug 2021 | JP¥12.1t | JP¥3.5t | JP¥717.7b | 18.7x | 16.8x | 3.5x |
Mon, 05 Jul 2021 | JP¥14.1t | JP¥3.5t | JP¥717.7b | 20.1x | 19.6x | 4.1x |
Thu, 08 Apr 2021 | JP¥14.8t | JP¥3.4t | JP¥716.6b | 22.2x | 20.7x | 4.3x |
Sun, 10 Jan 2021 | JP¥14.7t | JP¥3.3t | JP¥652.0b | 25.3x | 22.5x | 4.4x |
22.3x
How does Japanese Interactive Home Entertainment compare with similar industries?
JP Market | 0.03% | |
Telecom | -0.0036% | |
Entertainment | -0.15% | |
Interactive Home Entertainment | 0.099% | |
Movies and Entertainment | -1.41% |
Which companies have driven the market over the last 7 days?
Company | Last Price | 7D | 1Y | Valuation | |
---|---|---|---|---|---|
3659 NEXON | JP¥2.64k | 6.2% +JP¥130.7b | 5.6% | PE20x | |
7974 Nintendo | JP¥6.12k | 0.8% +JP¥58.2b | 0.8% | PE14.4x | |
3793 DrecomLtd | JP¥625.00 | 10.8% +JP¥1.7b | -18.5% | PS1.8x | |
3662 Ateam | JP¥597.00 | 8.7% +JP¥890.5m | -22.4% | PE77.5x | |
2432 DeNA | JP¥1.44k | 0.5% +JP¥723.7m | -25.9% | PE25.2x |